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Author Topic: [GAMES] New game from CD Projekt RED  (Read 490 times)
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Flyvåpnet
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« on: June 26, 2011, 10:48:15 AM »

Witcher 2, New From CD Projekt RED in Poland - NYTimes.com
In The Witcher 2, a new game from Poland, humans dominate elves and dwarfs against the backdrop of power politics, posing moral as well as strategic challenges.

If you're unable to access that article, please let me know and I'll post its content in this thread.  Thank you!

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Vertigo
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« Reply #1 on: June 26, 2011, 06:42:23 PM »

yeah, can't see it.  Says i need to log in.
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« Reply #2 on: June 26, 2011, 07:01:56 PM »

yeah. the Polish are really starting to pull themselves out of the Eastern Block code houses that curn out bland rubbish, and have been creating some marevelous games, especialy a few console flight sims, and the up coming "dead island".
though what a great name for a studio XD. shame that the witcher 2 is soo good. i was looking forward to it, but looks like im going to have to wait even longer for it to come down in price
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« Reply #3 on: June 26, 2011, 09:28:01 PM »

Game of the year.
Best RPG Ive played in years.

Unless Skyrim is ultra amazing. (Which it better be.)

Witcher 2 beat the shit out of Dragon Age 2, hell Bioware should be fucking ashamed after playing this game.
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« Reply #4 on: June 26, 2011, 09:41:13 PM »

Vertigo, plus anyone else who can't view the article I linked, it seems The New York Times has finally erected a pay wall.  Anyway, here's a much better link:  The Witcher 2 - Overview - thewitcher.com.

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P.S.:  Since I'd copied it already, here's the text of that article by The New York Times....

Quote
The New York Times

June 21, 2011
Exploring Moral Consequences, the Obvious and the Unintended
By SETH SCHIESEL

With most great games, you see ’em coming. Not that many teams have the creative and technical chops to create superlative interactive entertainment, the kind that gleefully whisks you to a faraway place you want to spend dozens of hours exploring. And so the leaders in various niches are usually well known.

But every once in a while a game arrives out of the blue that redefines expectations for an entire genre. A game like The Witcher 2: Assassins of Kings. If you enjoy single-player role-playing games on PC, you simply must play The Witcher 2. Innovative, unflinchingly mature and richly imagined, it is driven by fascinating, finely nuanced characters navigating a fantasy world of dark political intrigue and ambiguous morals.

The world of The Witcher is gothic, soulful and intelligent, yet mercilessly brutal. Innocent people die, and still almost all the characters consider themselves perfectly justified in their actions. After all, one man’s terrorist is another’s freedom fighter, and which you consider noble depends on your personal circumstances. As the Witcher, an independent, mystical warrior set amid warring medieval kingdoms, you will have to decide what justice means to you.

In the real world, many nations know about being riven by powerful external forces, about genocide, the death of innocents and the choices people must make in the face of soul-shaking horror — not least Poland. So as you become enveloped in the world of The Witcher 2, it gradually comes to make sense that it is based on the work of the Polish novelist Andrzej Sapkowski and was created by the Warsaw developer and publisher CD Projekt RED. In Poland it is considered a leader in digital entertainment; the Polish prime minister, Donald Tusk, gave President Obama a copy of The Witcher 2 during Mr. Obama’s visit there in May. (The game is being published in North America by Atari.)

I deeply regret not writing about the original Witcher game back when it was released in 2007. It was always sitting on the shelf, but sadly, I didn’t get around to playing it until this year. The first was a cult hit. But this sequel deserves mass recognition. (An Xbox 360 version is scheduled later this year.)

As for CD Projekt, it is both clear and heartening to see how it got to the point of being able to make a game of such narrative sophistication. It turns out that the studio actually found its first major success handling the Polish versions of some of the best single-player role-playing games of all time, including Baldur’s Gate (originally released in 1998) and Planescape: Torment (1999).

Each of those, particularly Torment, was important in moving fantasy role-playing games away from la-la-land pixies and elves and into a grittier, more adult mode propelled by careful writing and textured characters. All these years later, The Witcher 2 joins them among my favorite role-playing games ever.

And that is because The Witcher 2 fully realizes the power of the concept of choice. It is a tenet of role-playing games that players must feel as if they were having an effect on the game world, and The Witcher 2 provides that feeling both more vividly and subtly than any other game. It immediately throws you into a story in which your decisions have far-reaching implications that are usually not obvious when you make them. Those results may be unintentionally catastrophic, but they never feel arbitrary. They make sense within the logic of the game world, and you may kick yourself for not foreseeing them.

In this world dwarfs and elves are a persecuted minority treated not entirely unlike Jews in Eastern Europe 100 years ago. While a few nonhuman merchants and craftsmen are tolerated, pogroms are common, and a few human radicals wouldn’t mind getting rid of the nonhumans altogether. In this universe human children are basically taught that elves want to eat them, and battles rage in the woods between men and elves. The elves say all they want is an independent homeland and to be left alone, but if they have to kill human civilians to accomplish that, they will.

You, the player, will be thrust into this conflict, as well as into the political machinations among no fewer than five human kingdoms jockeying for influence in the strategically vital Pontar Valley. It all evokes Europe on the brink of World War I, with you, the Witcher, a force that can tip the balance of history.

For all that, the game’s technical interface could use some serious sprucing up. I shouldn’t have to spend several hours installing third-party modifications to do simple things like figure out which way is north. But a few rough edges can’t obscure the brilliance and importance of The Witcher 2.
« Last Edit: June 26, 2011, 09:47:57 PM by Flyvåpnet, Reason: Added text of article by \'The New York Times\' » Logged

Captn' Red
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« Reply #5 on: June 26, 2011, 09:45:44 PM »

Or check out GTs review of the game:

Review - The Witcher 2: Assassins of Kings
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« Reply #6 on: June 26, 2011, 11:22:16 PM »

Game of the year.
Best RPG Ive played in years.

But I thought the original Dragon Age earned "5 Stars of Fucking Awesome". How long ago did that come out? I'm probably just way behind the times.

Also, just bought a new PC (goin' back from Mac 'cause I'm sick of not being able to play any games on it, 'cept for Wakfu) and was thinking about picking Witcher 2 up. It's either gonna be that or the Warhammer MMO I think, but I dunno, been playing some Wakfu lately and I'm already starting to get sick of grinding, which seems like one of the pillars of the MMORPG genre.

Oh yeah, it's pretty badass that the Polish Prime Minister gave Obama a copy of the game. I doubt he's much of a gamer, but that's a cool gesture.
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Captn' Red
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« Reply #7 on: June 26, 2011, 11:53:10 PM »

DA:O was a masterpiece.

DAII was McDonalds.
Bioware sold their soul to EA on that one. I hope they don't do the same with ME3.
It's not looking good though, especially with their new MMO on the way, that looks like it's going to suck...bad.

Witcher 2 was even better than DA:O, then again, Ive been a huge fan of it since the first game.
Should get around to reading the books some day.
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0235
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« Reply #8 on: June 27, 2011, 02:08:35 PM »

hehe. i hated dragon age (probarbly as it sucked on 360) but as for dragon age II that just failed so badly. i was hoping that thw whither wouldnt be as good. then again when i eventhualy get it Skyrim would have come out, so i would have to spend my life on that instead.
i think that why the withcer is so good is it is what i wanted Dragon age origins to be. and yeah, i might read the boks. most books i own are unfortunately game related XD
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